Recent Posts

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21
Happy to have solved your problem.

We wish you a good game.

The Blackvoxel Team
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General Discussion / Re: Just started using this engine today!
« Last post by MileySite on September 20, 2018, 09:57:38 am »
u enjoy Blackvoxel engine and it's universe style and
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Thanks Team!

Yes, your solution works!  :)

tomaschku
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Hello Tomaschku and Welcome to the Blackvoxel Forum  :)

Thanks for reporting this problem.

If your issue is limited to one particular universe, this can be a rare issue where the player become stuck on the edge of one block.

Try to dig or build to suppress any void block in order to make a flat ground under the player. This should restore the control.

Does this solution solved the problem ?

The Blackvoxel Team
25
Hello Team,

like the title implies, when I exit the "Universe" (I'm used to, that ESC is pause) and reenter it,
I cannot move, but I hear the step sounds. Everything else works fine though.
Also, in another Universe, the Controls work again!

System: Win10 x64, Latest Version (Tell me, if you need more)

tomaschku
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General Discussion / voxel problems
« Last post by ClintBarton on June 11, 2018, 03:18:45 pm »
Hi,

Anyway, i've been watching a bunch of tutorials on youtube on how to create a cave using voxel painter I created the cave, but now when I add any materials(textures) to the cave that i've created it just gets white, I changed the color, that's not the issue, I get some kinda error when painting. "[Error] Runaway thread 3950 tris, Share verts: (11850->2017), 3878 tris produced," is this why it won't change the color on the textures?

Please help.

I didn't find the right solution from the Internet.

References:-
https://www.cryengine.com/community_archive/viewtopic.php?f=355&t=98359
Motion graphics animation agency


Thanks!
27
General Discussion / Re: Just started using this engine today!
« Last post by Enigma on May 23, 2018, 08:13:59 am »
I'm a new user as well. I wonder why Blackvoxel isn't more popular than it is... It offers so much freedom from what I gathered so far.

Hi Stomberg and welcome to the Blackvoxel Forum,  :)

Thanks for your positive feedback!

We are thinking about some ways to make Blackvoxel more popular.

There is also some work on the way that could contribute to that.  ;)

Also, we would be happy to know how you knew Blackvoxel.

The Blackvoxel Team
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General Discussion / Re: Just started using this engine today!
« Last post by Stomberg on May 21, 2018, 01:21:24 pm »
I'm a new user as well. I wonder why Blackvoxel isn't more popular than it is... It offers so much freedom from what I gathered so far.
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Suggestions / Re: Machine Interface
« Last post by Enigma on April 01, 2018, 08:53:39 am »
I'm all for this feature, I don't know how many times I've started crafting something without knowing what is in the machine and ended up wasting materials.

Hi, ThomasMonroe

You'll be happy to hear that since this topic was opened, we made a way to know what's inside the machines.

This is the "Analyser" tool. It is very cheap and easy to build even in the early game phase. Put it in the "tools" part of the inventory. You can use the "F" key to switch between tools. This tool can also display very useful informations about molten metal.

https://www.blackvoxel.com/view.php?node=1627

That said, your comment make us to think about it.

It would certainly be better to make this feature availlable from start. Not like an option.

So, it is likely we'll change this in some future version.

The Blackvoxel Team
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Suggestions / Re: Machine Interface
« Last post by ThomasMonroe on March 31, 2018, 02:26:02 pm »
I'm all for this feature, I don't know how many times I've started crafting something without knowing what is in the machine and ended up wasting materials.
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